The Impact of Meaningful Use on Health Care

Date: Wednesday, January 16, 2013

Time: 5:00-6:00 pm Central Standard Time (3:00-4:00 pm SLT/PST; 11:00 pm-Midnight UTC/GMT) - Convert to your time zone
Location: UT Arlington Conference Center in Second Life, UTArlington III in Second Life

Speaker: Gary Keast, Meaningful Use Program Manager, Mayo Clinic

Conference-Center

With 21 years of experience in healthcare IT and 2 1/2 years as the Meaningful Use Program Manager at Mayo Clinic in Rochester, MN, Mr. Keast will share his knowledge on the topic of meaningful use, the goal of which is to promote the spread of electronic health records to improve health care in the United States.

Workshop Objectives:

  1. Describe the goals of Meaningful Use (MU).
  2. Compare criteria, measures, and objectives for each of the three stages of MU.
  3. Discuss the financial impact of achieving MU for eligible health care professionals and hospitals.

Ref : http://www.uta.edu/secondlife/events/nursingce/2013/index.html

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Philip Rosedale at Virtual Ability

The second annual International Disability Rights Affirmation Conference was held Friday August 3rd and Saturday August 4th 2012, in Second Life®.

The theme of this year’s conference was “A Community of Communities.”

Gentle Heron talks to SecondLife creator Philip Rosedale as part of this diability conference at Virtual Ability.

The theme of the discussion is “Virtual Communities”.

 

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The Future of Health Applications in Virtual Worlds: Challenges, Solutions, and Convergence

Beyond the PTSD virtual experience in Second Life, this panel of experts will discuss challenges and obstacles to wider adoption of virtual worlds in health care and discuss strategies, successes and obstacles in implementation.

Moderated by Kevin Holloway, T2 Project Army

Panelists:
Dick Dillon – Innovaision, LLC
Ann Massey – Indiana University
Susan Persky – National Institute of Health

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CliniSpace : a seroius game made with Unity3D

CliniSpace offers a new generation of training environments for healthcare professionals – immersive, authentic, 3D virtual environments that replicate the familiar surroundings of daily work. A Serious-game in your browser.
Healthcare Training with SImulation

the Bio2Device group in the Silicon Valley / San Francisco Bay Area in August 2011

CliniSpace: a design analysis

To the Innovation Learning Network, a consortium of hospitals and design houses working to improve safety and quality in hospitals, led by the Kaiser Permanente system of hospitals.

How to use an immersive medical environment to practice SBAR.

CliniSpace BattleCare, an iPad demo

Team communication in CliniSpace

The voice (VoIP) capability of CliniSpace is great for practicing team communication in medical situations.

Clinispoace : Next-Generation Immersive Learning Environments for Healthcare
Made with Unity 3D

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Traumatic Brain Injury: New understanding

A presentation and Q/A session, open to the public, led by Dr. Allen Brown, physician in Physical Medicine and Rehabilitation at Mayo Clinic.

Image

Thursday, March 29, 2012
Noon PDT
Mayo Clinic conference center, Mayo Clinic island

Presented simultaneously in Voice and text.

Traumatic Brain Injury is a condition that can vary in severity and impact on a person. New research on this condition has revealed better ways to treat it, and dispelled some of the myths that have surrounded it.

Dr. Allen Brown is an Associate Professor of Physical Medicine and Rehabilitation at Mayo Clinic with an appointment in the Department of Physical Medicine and Rehabilitation. His biographical information, including a list of publications and research activities, is available at http://www.mayoclinic.org/bio/10513761.html

For any questions, please contact Svea Morane  who coordinate Mayo Clinic’s presence in Second Life.

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Safe2live Campaign in JokaydiaGRID

The Protect Yourself 1 Safe2live social marketing media campaign is using virtual world to engage at-risk youth for HIV prevention.

The video has been edited by PY1 Creative Director, Sheldon Drake and presented at the GamesForHealth conference in Boston, Massachusetts, May 17-18 , 2011. The video has been presented at the Second Life Community Convention in Oakland, California, August 12-14, 2011.

http://protectyourself1.org/programs.html

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MEdSim Magazine: the Journal for Healthcare Education, Simulation and Training

MEdSim is designed to promote the best and most advanced education and training practices for the next generation of healthcare professionals. MEdSim is written by professionals in medicine, simulation and training, who are recognised leaders with a lifetime of experience. Produced for a global audience, MEdSim will address the needs of medical practitioners, educators, and academicians. MEdSIM will feature innovative healthcare practice; the latest simulations developed to train different medical professionals at different stages of their education and curriculum advancement that highlight knowledge and skills attainment needed to ensure patient safety and reduce healthcare cost.

The Healthcare sector faces a real challenge due to the global shortage of trained personnel. The industry’s projected growth is higher than almost any other over the next ten years. This demand, compounded by the reduction in resident hours available to train, reduced government funding by regulators and increasing political and public awareness of medical errors will result in recognised demands for healthcare reform.

MEdSim is committed to helping improve patient safety through changes and improvements to healthcare education and training. It will do so by focusing on best practices and by promoting the appropriate use of new training technology as well as tried and tested approaches to the soft skills that need to be developed to ensure that healthcare professionals operate as an effective efficient team to reduce errors and cost.

The identification of the education and training needs, the subsequent development of curricula and the deployment and measurement of the return on investment, in terms of improved results and financial return will be key elements of the journal.

MEdSim will target the education and training of healthcare professionals from the colleges and universities, into their hospitals and throughout their careers. It will be a platform to inform these professionals of the need for, and the benefits of, a new approach to healthcare education and training, making best use of simulation and other technologies that improve patient care and safety and reduce cost.

Reference : http://halldale.com/medsim

 

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